
Currently working on virtual reality and augmented reality apps, using Unity and WebGL, building to PC/Mac/Web/Android/iOS. Oculus, Hydra/STEM, zSpace, Kinect, etc. Applications include robotic telepresence, games, 3D design/printing, and immersive scene visualization.
Under development:
Headset Holodeck – Make it so! Watch some Star Trek to see what I mean. You know, minus the holo-emitters, but hey it’s only 2026.
Back in Time – Reconstructing famous, and not-so-famous (like my grandparents house) from old photographs. Like a time machine kinda.
MRI/CT for MR headsets
Lucid dreaming trainer (mixed reality)
Virtual Reality Tourism
Bygone days:
Playing Mondo (with Euman) – Unity front-end on build-your-own-game platform.
Dickens Fair Recreation (available in VR headsets on request)
Building Real Homes with Virtual Reality (with IDEAbuilder)
SimAisle (with Arrival3D)
Augmented Reality Auras (with Aura Imaging)
Tcho Virtual Factory (with FXPal) Uses Unity, Video Streaming servers, factory automation telemetry and databases, builds to PC/Mac/Web/Android/iOS/Blackberry.
MORE INFO at my other site Realm Of Concepts